![]() One of the main new features of the ZScript version of Beautiful Doom is a third weapon set. Some features of the ZScript version Modern Guns Blox, Eriance, ItsNatureToDie, Kinsie, Minigunner, Neoworm, Phi108, Vader, osjclatchford: alternative monster death sprites.David G., DenisBelmondo, alando1: additional death sprites.Michael Henderson: Ultra Heavy Laser sound effect (used in Enhanced BFG alternative attack).Enjay: new switches and TERRAIN splashes, various help.GZDoom contributions ( CopyBloodColor() function and opaqueblood ANIMDEFS keyword which made the current blood system possible).SpriteShadows (was included in several versions, currently excluded).Nashgore (some gib sprites are still being used).The Zombie Killer aka Zombie: footsteps.perkristian: Doom HD sound pack (included in Vanilla Guns), Original Smooth Weapons.Revenant100: Minor Sprite Fixing project.Mike12: original assault rifle sprites (edited versions are used in Modern Assault Rifle).3saster: animated texture handler, DEHACKED parser, code contributions, various fixes and improvements.3saster, Accensus, Arctangent, Caligari87, D2JK, Gutawer, josh771, Lewisk3, Marisa the Magician (formerly Marisa Kirisame), Nash Muhandes, phantombeta, Zombie: scripting help and contributions.Gifty: Smooth Doom and smooth monsters animations which are widely used, both edited and unedited, in Beautiful Doom.If you feel anyone was forgotten, or that I'm using somebody's assets without permisssion - please contact me, and I'll make sure to resolve it as soon as possible: Tilt++ by Nash Muhandes: adds customizable camera tilting.Universal Weapon Sway by Boondorl: adds natural-looking sway to weapon sprites based on mouse movement. ![]() Here are a few recommendations on stuff that plays well with Beautiful Doom and matches the concept of overall enhancement: The resource you want to use is already available in one of the stable RELEASE versions of Beautiful Doom (if it's only on GitHub, it's not free to use).It's not a low-effort repack/rehash/edit of other people's works.It's not affiliated in any way with projects or authors that are unwelcome in the Doom community (there are several, and you probably know who they are).It's not and will never be commercial in any way.If a permission is granted, you'll need to credit me and all other people involved in the creation of a specific resource.īefore asking if you can borrow an asset for your own project, make sure your work adheres to the following requirements: You will need to obtain a permission before using any of them. Regarding assets, permissions may vary for different resources, since some of these are 100% original, others are edits, and some come from other people. The code part of Beautiful Doom is licensed under GPLv3, which means all derivative code also has to comply with GPLv3. If you want to use any of my resources, please contact me: If you're getting errors, make sure you're running the latest version of GZDoom. Gzdoom.exe -file Beautiful-Doom-master.pk3 Navigate to the "Releases" tab at the top or following this URL: ĭownload the attached PK3 file. Some releases are development versions which don't have all the planned features implemented yet. Releases aren't always super-stable or bug-free, but they should be playable. See more details below.īeautiful Doom mod thread at ZDoom Forums: If you want to use Beautiful Doom in your work, please obtain a permission from the author. Smoother animations, some improved sprites, particle effects, physics-based gibbing, as well as high compatibility with other mods-those are some of the features.īeautiful Doom's code is licensed under GPLv3. ☕ Support me on Boosty: General informationīeautiful Doom is an all-encompassing total enhancement mod for GZDoom, aimed at making Doom feel, look and sound better, while keeping the original balance and gameplay intact (or tweaking it with some of the available options). Beautiful Doom © Jekyll Grim Payne aka Agent Ash.
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